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Gamification of Education in the Atlantic

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I was quoted in today’s article in the Atlantic: Are Multiplayer Games the Future of Education?.  Game-like principles that are very successful in motivating players can be applied to the classroom to promote 21st century skills like collaboration, self-directed learning and creativity.  It can promote mastery and persistence, as a student has a clearer sense of goals and personal relevance to what he or she is learning.  Read the article online at the Atlantic or download in PDF format.

Also visit Teacher Tinker, a new project that aims to provide free resources to educators to try using game principles for better classroom learning.


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